Final Fantasy Type 0 Translation Part 2 [Abilities]

Posted: September 10, 2013 in Walkthrough

Hey guys! I’m gonna continue the Final Fantasy Type 0 Walkthrough. In this part, I’ll explain about Abilities each Character has. Let’s start.

Final Fantasy Type-0 Logo

 ABILITY

There are some same abilities that can be used by every character. For every character’s special abilities, I’ll put it below their names. To unlock new abilities, you usually have to unlock another ability first or increase your level.

スピードアップ = Increase Speed.
ツインマジック = Equip 2 magics at once.
ラ系キャンセル魔法 = -RA Magic Cancel.
—– ガ系キャンセル魔法 = -GA Magic Cancel.
三連回避 = Triple Dodge.
—– 無限回避 = Infinite Dodge.
回避ガード = Increases Evasion.
ライブラ = Libra [See enemy status].
キャンセル回避 = Cancel Ability.
近接攻撃 = Melee Attack.
キャンセル魔法壱型 = Magic Cancel First Style.

ACE

チャージ攻撃: Charge Attack
—– チャージ攻撃LV2 : Charge Attack Level 2.
通常攻撃強化: Increase Normal Attack.
デッキオープン: Deck Open [ Increase the number of Cards summoned ]
アタックデッキ: Attack Deck [ Increase the number of Attack Cards summoned ]
サポートデッキ: Support Deck [ Increase the number of Support Cards summoned ]
ライフデッキ: Life Deck [ Increase the number of Cards that can heal HP ]
スピリットデッキ: Spirit Deck [ Increased the number of Cards that can heal MP ]
トラップカード: Trap Card [ Put Cards that will explode on Ace’s will ]
—– TC時間延長: Increase TC usage time
—– TC消費AG減: Decrease AG Cost to use TC
キャノンレーザー: Cannon Laser, an attack that uses a laser beam
—– CL強化: Boost CL firepower
—– CL時間延長: Increase CL active time
—– CL消費AG減 : Decrease AG Cost to use CL
トライレーザー : Tri-Laser, an attack that uses 3 laser.
—– TL消費AG減: Decrease AG Cost to use TL
テレポカード: Teleport Card
—– テレポ威力増大: Boost TC power
—– テレポ強化: Upgrade TC
—– テレポ消費AG減: Decrease AG Cost to use TC

DEUCE

音塊配置攻撃: Inkai Haichi Kougeki, Creates an energy ball that explodes upon enemy contact [ Analog Down + Triangle ]
—– 音塊配置配化: Inkai Haichi Haika.
演奏強化: Enhanced Performance, Increase Normal Attack power
—–演奏強化改: Enhanced Performance EX.
コンチェルト: Concerto, Attacks enemy while giving Protect and Aura status to ally at once
—– CONガード: When attacked while using CON, Deuce wont be staggered
—– CON消費AG減 : Decrease AG Cost to use CON
コンチェルトFF: Concerto FF, Divert attacks from enemy to other allies
—– CFF消費AG減: Decrease AG Cost to use CFF
黒のレクイエム: Black Requiem, Explosion will occur when the button is held
—– Reqガード: When attacked while using Req, Deuce wont be staggered
—– Req威力増大: Increase Req power
—– Req消費AG減: Decrease AG Cost to use Req
不協和音のソナタ: Dissonant Sonata, Provides damage and stun to surrounding enemies
—– Sonガード: When attacked while using Son, Deuce wont be staggered
—– Son効果増大: Increase Son effects
—– Son消費AG減: Decrease AG Cost to use Son
白のセレナーデ: White Serenade, Heals ally HP.
—– SERガード: When attacked while using SER, Deuce wont be staggered
—– SER回復増加: Increase SER healing effects
—– SER消費AG減: Decrease AG Cost to use SER
クレシェンド: Crescendo, Increase the power of a Normal Attack
—– クレシェンド強化: Increase Crescendo level

TREY

チャージショット: Charge Shot
—– チャージLV4: Charge LV4
—– チャージLV5: Charge LV5
—– チャージLVMAX: Charge LVMAX
アローシャワー: Arrow Shower, Fires an arrow rain from above
—– AS威力増大: Increase AS power
—– AS消費AG減: Decrease AG Cost to use AS
フリーズショット: Freeze Shot, Arrow with Ice Element
—– FS時間延長: Increase duration of FS
—– FS消費AG減: Decrease AG Cost to use FS
バーストエリア: Burst Area, Put a Magic Spot on the ground that absorbs enemy HP
グランド・トライン: Grand Train, The same as Burst Area. Only stronger.
アローダイナマイト: Arrow Dynamite, Sticks a dynamite to an enemy that will explode after some seconds
—– AD威力増大: Increase AD power
—– AD消費AG減: Decrease AG Cost to use AD
スナイプモード: Snipe Mode, Snipe enemies from afar
—– SM消費AG減: Decrease AG Cost to use SM
ヒット&シールド: Hit & Shield, Provides damage then creates a fire wall
—– HS威力増大: Increase HS power
—– HS時間延長: Increase HS duration
—– HS消費AG減: Decrease AG Cost to use HS
精神統一: Power Up, Increase Trey’s attack power for a limited time
—– 精神統一効果増大: Increase Seishin Toitsu power
—– 精神統一時間延長: Increase use time of Seishin Toitsu

CATER

キャンセル行動: Action Cancel
チャージショット: Charge Shot
—– チャージ強化: Increase Charge power
爆発弾: Exploding Bullet, Shots a bullet that will explode
—– 爆発弾強化: Increase Exploding Bullet power
通常射撃強化: Increase Normal Attack power
属性弾: Attribute Bullet, Gives an element to a bullet, depends by pressing Analog + O or Square
—– 火災弾威力増大: Increase Fire Bullet power
—– 氷結弾: Ice Bullet, Bullet with Ice element
—– 氷結弾強化: Increase Ice Bullet power
—– 雷光弾: Lightning Bullet, Bullet with Lightning element
—– 雷光弾威力増大: Increase Lightning Bullet power
地雷弾: Mine Bullet, Shoots a Mine Bullet
—– 地雷弾威力増大: Increase MB power
—– 地雷弾消費AG減: Decrease AG Cost to use MB
弱体弾: Weak Bullet, Shoots a bullet that will decrease enemy defense
—– 弱体弾効果増大: Increase WB effects
—– 弱体弾消費AG減: Decrease AG Cost to use WB
静止弾: Stop Bullet, Shoots a bullet that causes stop effect
—– 静止弾時間延長: Increase SB duration
—– 静止弾消費AG減: Decrease AG Cost to use SB
スナイプモード: Snipe Mode, Shoot enemies from afar manually
—– SM消費AG減: Decrease AG Cost to use SM
毒性弾: Poison Bullet, Shoots a bullet that causes poison effect
—– 毒性弾時間延長: Increase PB duration
—– 毒性弾消費AG減: Decrease AG Cost to use PB

CINQUE

チャージ攻撃: Charge Attack
—– チャージLV2: Charge LV2
—– チャージLV3: Charge LV3
アースクエイク: Earthquake, Strikes mace to the ground
—– EQ効果増大: Increase EQ Effect
—– EQ効果増大改: Increase EQ Effect higher
—– EQガード: When doing EQ and attacked by the enemy, Cinque wont be staggered
アースインパルス: Earth Impulse, The same as EQ but only strikes on one path
—– EI効果増大: Increase EI effect
フルスイング: Full Swing, Pressing the button will increase Cinque’s power
—– フルスイング溜め: Upgrades Full Swing
—– フルスイング溜め改: Upgrades Full Swing Charge
—– フルスイング強化: Increase Full Swing power
気合: Shout, Increase Cinque’s next attack power
—– 気合効果増大 : Increase Shout effect
—– 気合消費AG減: Decrease AG Costto use Shout
メイスハリケーン: Mace Hurricane, Spins while swinging mace
—– MH強化: Increase MH attack power
メイスサイクロン: Mace Cyclone
—– MSガード: When attacked while using MS, Cinque wont be staggered
リベンジブラスト: Revenge Blast, The lower the HP the higher the damage
—– RB強化: Increase RB power

SICE

通常攻撃強化: Increase Normal Attack power
—– 通常攻撃強化改: Increase Normal Attack further
—– 通常攻撃強化改二: Increase Normal Attack more further
移動攻撃: Movement Attack, Attacks while moving
怨念吸収: Absorb Hatred, Sice’s power increase after defeating enemy
—– 怨念吸収強化: Increase AH power
—– 怨念吸収強化改: Increase AH power further 
—– 怨念吸収改: Increase AH power more further
ダークネビュラ: Dark Nebula, A straight attack
—– DN効果追加: Increase DN effect
—– DN消費AG減: Decrease AG Cost to use DN
ダークゾーン: Dark Zone, Attacks surrounding enemies
—– DZ効果追加: Increase DZ effect
—– DZ消費AG減: Decrease AG Cost to use DZ
ダークネメシス: Dark Nemesis, Attacks the enemy with a possibility of an Instant Death
ポイズンウォール: Poison Wall, Creates a wall that causes poison effect
—– PW消費AG減: Decrease AG Cost to use PW
サイコボルテックス: Psycho Vortex, Creates a tornado that follows target
—– PV威力増大: Increase PV power
—– PV時間延長: Increase PV duration
—– PV消費AG減: Decrease AG Cost to use PV
ブラックホール: Black Hole, Gathers enemy in one area
—– BH消費AG減: Decrease AG Cost to use BH

SEVEN

前方攻撃: Forward Attack, Pierce attacks
—– 前方攻撃LV2: Forward Attack LV2
—– 前方攻撃LV3: Forward Attack LV3
範囲攻撃: Wide Attack, An attack with wide range
—– 範囲攻撃LV2: Wide Attack LV2
—– 範囲攻撃LV3: Wide Attack LV3
スタンフィニッシュ: Stun Finisher, Provides huge damag eto enemy and cause stun effect
キャッチ: Catch, Catches enemy with whip and comes closer
—– キャッチ効果追加: Upgrades catch effect
—– キャッチ消費AG減: Decrease AG Cost to use Catch
ヘッドストライク: Head Strike, Throws the whip up to cause damage from above
—– HS威力増大: Increase HS power
エレメントウィップ: Elemental Whip, Attacks the enemy using whip with element [ Press Analog + Square or O ]
—–EW炎威力増大: Increase EW Fire power
—–EW冷気効課追加: Adds Ice Element
—–EW冷気威力増大: Increase EW Ice power
—–EW雷効課追加: Adds Lightning Element
—–EW雷威力増大: Increase EW Lightning power
ボンデージウィップ: Bondage Whip, An attack that causes stop effect to the enemy
—– BW時間延長: Increase BW duration
—– BW消費AG減: Decrease AG Cost to use BW
ドレインウィップ: Drain Whip, Absorbs enemy HP
—– DW威力増大: Increase DW power
アスピルウィップ: Aspil Whip, Absorbs Enemy HP
—– AW威力増大: Increase AW power

EIGHT

特殊回避: Sidestep, Dodges to the left or right by with Analog + Triangle combination
バックアタック: Back Attack, Increases the chances of Critical Hits when hitting enemies from the back
ダウンカウンター: Down Counter, When Eight falls down, he can counter
裏拳: Backfist, Press Analog Down + Triangle to cause stun effect.
疾風の型: Shippu no Kata, Able to perform an attack combination without spending AG
—– 疾風の型改: Shippu No Kata Area Attack by pressing Analog Down + O or Square
—– 疾風の型改二: Increase Shippu No Kata attack power
烈火の型: Rekka no Kata, Able to perform an attack combination without spending AG
—– 烈火の型改: Releases a Fire Pillar
—– 烈火の型改二: Charging Tackle by pressing Analog Up + O or Square
迅雷の型: Jinrai no Kata, able to perform an attack combination without spending AG
—–迅雷の型改: Heals HP
—–迅雷の型改二: Sliding Kick by pressing Analog Up + O or Square
爆裂拳: Bakuretsu-ken, Attacks enemy and causes a huge damage but very slow
—– 爆裂拳威力増大: Increase Bakuretsu-ken power
—– 爆裂拳ガード: When attacked while using Bakuretsu-ken, Eight wont be staggered
捨て身パンチ: Sacrifice Punch, Sacrifices HP for an attack with huge damage
光速拳: Kousoku-ken, fast attack but little damage
—– 光速拳改: Teleports near enemy
—– 光速拳改二 : Increases Teleport reach
背水の陣: Haisui no Jin, Gives Aura effect, Haste, and Kill Sight
—– 背水の陣消費AG減: Decrease AG Cost to use Haisui No Jin
夢幻闘舞: Mugen Tōbu, Ignore enemy attacks while running
—– 夢幻闘舞消費AG減 : Decrease AG Cost to use Mugen Tōbu

NINE

範囲攻撃: Range Attack, Able to attack further
—– 範囲攻撃LV3: Range Attack LV3
移動攻撃: Movement Attack, Able to attack while moving
—– 移動攻撃LV2: Movement Attack LV2
ジャンプ:  Jump, Jumps to cause high damage to enemy
—– ジャンプ威力増大: Increase Jump power
—– ジャンプ強化: Increase Critical Hit chance 
—– ジャンプ消費AG減: Decrease AG Cost to use Jump
セーフティガード: Safety Guard, Creates a protector to heal HP
—– SG消費AG減: Decrease AG Cost to use SG
スパイラルランス: Spiral Lance, Pulls enemy while keep doing damage
—– SL消費AG減: Decrease AG Cost to use SL
ハイジャンプ: Hi-Jump, An upgraded version of Jump          
—– HJ威力増大: Increase HJ power        
—– HJ威力増大改: Increase HJ power further 
スローランサー: Throw Lancer, Throws a lance at the enemy
—– スローランサー強化: Increase TL power 
ストライクランサー: Strike Lancer, An upgraded version of Throw Lancer
—– SL威力増大: Increase SL power
咆哮: Houkou, Causes stop effect to enemy
—– 咆哮時間延長: Increase Houkou duration 
—– 咆哮消費AG減: Decrease AG cost to use Houkou

JACK

一の太刀: Ichi no Tachi, Increases the chances of Critical Hits when hitting enemies from the back
通常攻撃強化: Increase Normal Attack power
集中: Concentration, power up.
—– 集中強化: Increase Concentration power
見切り: Mikiri, Counter Attack using melee attack
—– 見切り威力増大: increase Mikiri power
—– 見切り強化: Increase Critical Hit chance
—– 見切り消費AG減: Decrease AG Cost to use Mikiri
無常紅吹雪: Mujyou Kousuisetsu, Sacrifice HP to add damage to enemy
—– 紅吹雪威力増大: Increase Kousuisetsu power
—– 紅吹雪威力増大改: Increase Kousuisetsu power further
—– 紅吹雪消費AG減: Decrease AG Cost to use Kousuisetsu
電光石火: Raikou Sekka, Slash attack many times
—– 電光石火強化: Increase Raikou Sekka power
—– 電光石火消費AG減: Decrease AG Cost to use Raikou Sekka
引渡し: Hikiwatashi, Attacks enemy with kill sight immediately
—– 引渡し消費AG減:  Decrease AG Cost to use Hikiwatashi
一閃突破: Issen Toppa, Decrease enemy defense
—– 一閃突破効果増大: Increase Issen Toppa effect
—– 一閃突破威力増大: Increase Issen Toppa power
—– 一閃突破消費AG減: Decrease AG to use Issen Toppa
明鏡止水: Meikyou Shisui, A stronger Counter Attack
—– 明鏡止水威力増大: Increase Meikyou Shisui power
—– 明鏡止水効果追加: Adds Kill Sight effect to Meikyou Shisui
—– 明鏡止水消費AG減: Decrease AG Cost to use Meikyou Shisui

QUEEN

突進攻撃: Rush Attack, Pierce Attack while moving forward
—– 突進攻撃LV2: Rush Attack LV2
後退攻撃: Retreat Attack, Attacks then jumps back
—– 後退攻撃LV2: Retreat Attack LV2
クロスジャッジ: Cross Judge, Absorbs enemy HP and heals ally HP within range
—– CJ強化: Increase CJ Rotation Speed
—– CJ威力増大: Increase CJ power    
—– CJ回復量増大: Increase CJ heal power
—– CJ消費AG減: Decrease AG Cost to use CJ
エナジーシェア: Energy Share, Sucks HP but heals MP
—– ES強化: Increase ES power
—– ESガード: When attacked while using ES, Queen wont be staggered
ダッシュ: Dash, Moves quickly towards the enemy      
—– ダッシュ消費AG減: Decrease AG Cost to use Dash
エナジーコンボ: Energy Combo, Releases an Energy Ball to an enemy
—– EC威力増大: Increase EC power        
—– EC強化: Increase Critical Hit chance
—– EC消費AG減: Decrease AG Cost to use EC
エナジーボム: Energy Bomb, Absorbs HP and deals damage to an enemy who uses magic
—– EB威力増大: Increase EB power        
—– EB強化: Increase Critical Hit chance
リフレクトガード: Reflect Guard, counter attack.
—– RG威力増大: Increase RG power
—– RG消費AG減: Decrease AG Cost to use RG

KING

射撃: Marksmanship, The closer the enemy the higher the damage. But will also be affected by weather
リロード: Reload, Reload by pressing Analog Down + Triangle
—– リロード射撃: Can still shoot while reloading
キック攻撃: Kick Attack, melee attack by pressing Analog Up + Triangle
—– 格闘射撃: Shoots followed by Melee Attack
マガジン弾数増加 : Increase bullet capacity from 12 to 18
—– マガジン弾数増加改: Increase bullet capacity from 10 to 24
パワードバレット: Powered Bullet, Causes huge damage to a nearby enemy
—– チャージLV1: Charge LV1
—– チャージLV2: Charge LV2
—– チャージLV3: Charge LV3
—– PB強化: Increase Critical Hit chance
—– PB消費AG減: Decrease AG Cost to use PB
マガジンボム: Magazine Bomb, Throws bullet magazine that will explode by pressing O or Square
—– MB威力増大: Increase MP power
—– MB消費AG減: Decrease AG Cost to use MB
エンドレスワルツ: Endless Waltz, Endless shooting [ Hold ]
—– EW消費AG減: Decrease AG Cost to use MB
クイックドロウ: Quick Draw, counter attack.
—– QD強化: Increase Critical Hit chance
—– QD消費AG減: Decrease AG Cost to use QD
スナイプモード: Snipe Mode, Snipe far away enemies
—– SM消費AG減: Decrease AG Cost to use SM
ネバーギブアップ: Never Give Up, Able to cancel Instant Death
—– NG時間延長: Increase NG duration
—– NG消費AG減: Decrease AG Cost to use NG

MACHINA

通常攻撃強化: Enhanced Normal Attack
スピンドライブ: Spin Drive, Keeps doing damage as long as there’s AG remaining
—– SD威力増大: Increase SD power
—– SD威力増大改: Increase SD power further
—– SD強化: Adds a kick on SD’s last attack
—– SD強化改: Increase Critical Hit chance on SD’s kick attack
—– SD消費AG減: Decrease AG Cost to use SD
アサルトモード: Assault Mode, Heals HP and turns Normal Attack to Rush Blade until receive damage
—– AM威力増大: Increase AM power
—– AMガード: When attacked while using AM, Machina wont be staggered
—– AM消費AG減: Decrease AG Cost to use AM
スタンブレイド: Stun Blade, Attacks with a possibility of stun effect
—– SB効果増大: Increase SB effect
—– SB消費AG減: Decrease AG Cost to use SB
ソードフィールド: Sword Field, Summon blades around Machina
—– SF消費AG減: Decrease AG Cost to use SF
ドレインソード: Drain Sword, Absorbs enemy HP while attacking
—– DS威力増大: Increase DS power
—– DS消費AG減: Decrease AG Cost to use DS
ダークサイド: Darkside, Absorbs enemy HP and causes stun effect
—– ダークサイド強化: Increase Critical Hit chance
—– ダークサイド対象増: Increase the number of targets

REM

弱フィニッシュ: Weak Finisher, Press Analog Down + Triangle in the middle of a combo
強フィニッシュ: Strong Finisher, Press Analog Up + Triangle in the middle of a combo
アスピルベノム: Aspil Venom, Absorbs MP from enemy
—– AV射程延長: Increase AV reach
—– AV時間延長: Increase AV duration
コンバート: Convert, Heals Party MP by sacrificing AG
—– CO消費AG減: Decrease AG Cost to use Convert
死なないで: Don’t Die!, Inflict Reraise effect to the party for a limited time
—– SN消費AG減: Decrease AG Cost to use Don’t Die!
マジックサテライト: Magic Satellite, Attacks with a laser from midair
—– MS威力増大: Increase MS power
—– MS速度増加: Increase MS using speed
—– MS消費AG減: Decrease AG Cost to use MS
アスピルフィールド: Aspil Field, Creates an area that absorbs MP
—– AF威力増大: Increase AF power
—– AF消費AG減: Decrease AG Cost to use AF
ブーメランダガー: Boomerang Dagger, Attacks by throwing weapon
—– BD消費AG減: Decrease AG Cost to use BD
ダガーショット: Dagger Shot, An upgraded version of Boomerang Dagger
—– DS威力増大: Increase DS power

AND PART 2 IS ENDED…OR… FINISHED… OR WHATEVER… MAN THIS HAS BEEN A VERY LONG PART [HEH… WAIT ‘TIL YOU SEE PART 4]

SO ANYWAY GUYS, THIS IS IT. SORRY FOR THE DELAY. I’VE BEEN DOING SOME SCHOOL WORK. <– (“School work”?? yeah right…)

ENJOY THE BLOG GUYS! MORE… UHH….. STUFFS COMING!

DOWNLOAD FINAL FANTASY TYPE 0

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